Saturday, 21 May 2011

Long live the update!

After sometime off, thinking how to approach my future career. I came up with a quite interesting and busy plan for over the summer.However, this unit still needs to be finished, therefore I will try to do the presentation as soon as possible, and write about Picasso Pictures. As well as, do as much as I can of the Maya tutorials.

With this out of the way, I can concentrate on summer time and what I want from it.

My plan range in different things to do, mainly learn more about a few topics:


  • Anatomy 
  • Zbrush ( for character sculpting)
  • Character Rigging- a bit more advanced ( GUI rigs and squash and stretch) 
  • Animation
and maybe give a try at marmoset tool bag rendering, just because I saw some of the results out of it, and really look professional.

Meanwhile, to boost my future career, I will be redesigning my business card and grabbing some elements for my show reel. trying to pick the best work I have produced over this 2 years.

Meanwhile I will continue to model the Robot Pirates and apply what I am about to learn in ZBrush on them. 

I suppose it will be a busy summer time, where the main objective is to boost my knowledge and up the standard of my models.

On a side note, I will be entering a competition on CG Hub, with Ivana, it will be the first that us both will do a collaboration and the first time I will be entering a online challenge so which me luck!! 

Tuesday, 17 May 2011

Work Experience: Day 6 to 9

The last few days of my work placement ( which is now over), were slightly busier. Firstly, I carried on meeting with the artists upstairs and throwing my shopping list of questions. then I had my first go at modelling for a director.

After meeting with James Boty, from Finkboom. he was willing to give me some 3D stuff to do. I can  i was excited and worried, excited because finally I had something that i enjoyed to do and worried because I didn't know if my modelling skills were up to standard. However, i began modelling some stuff for him which would be featured in an upcoming pitch. ( details I cant say).
This experience was great because it allowed me to work 1 to 1 with the director/ art director, and gave em the chance to get instant feedback on my work and on the things that needed changing. having to prepare the models for a pitch that was due last Friday, it helped me visualise how to work with extremely tight deadlines.
Indeed, some of the days I was doing some extra time to catch up with the production, which was enjoyable.

with my days of work placement over, I pretend to still be in contact with Picasso Pictures and the directors within it as well as applying everything that I learnt from the professionals I had the chance to speak to.
i have to say overall it was a great experience, shame it was so short.

Good things will come, hopefully!

Tuesday, 10 May 2011

Work Experience: Day 5

Fifth day at Picasso Pictures, and overall it was a quiet day...

I did continue doing some 3DS Max tutorials, to boost my knowledge in the 3DS Max. Wrote the questions to ask the executives about the company. The last part of the day, I went into the production room, and met again with the 3D artists over there.

This time, I focussed my questions on showreels, how to build one and what to put in it. Gael Lendoiro, and Ricardo David, gave me crucial advice on what to do and how to start one.

They also gave me advice on how you present your work, therefore I thought of creating a blog which will be my website, it wont have any feeds but rather will work as a showcase for my work, I will be working on that over the summer so I can update with some of the 3rd year's work. 

for now here is the website of the two incredible artists, I have been meeting with.

Gael Lendoiro Website- Here

Ricardo David Website- Here


Enjoy!

Monday, 9 May 2011

Work Experience: Day 4

Day 4, a quiet day... after getting those 2D designs for the client, Rik the one in charge of the project is just correcting some small changes. Although a quiet day, I had the chance to browse some interesting stuff on internet.
I have also met Leo, my colleague who is doing working experience at Nexus. it was cool to share experiences that we are living in both companies.
At Picasso Pictures, I spent some time getting the grips of 3DS Max just for fun!!

A Teacup



The last part of the day was by far the most interesting of these couple of days,. I had the chance to meet with directors, such as Steve May, the Tokyoplastic Guys and others, it was great to speak about work, Steve May for example, showed some work, either the one he did for his band or the funny illustration he is all the time doing. Inga Johnson was spreading the word that I would be in the studio this week and that I ca do some 3D, Tokyo Plastic, member Sam Lanyon Jones asked me for the protfolio so he may find me some stuff to do this week.

Meanwhile, here is some work by the 2 Directors I met.

Tokyo Plastic

©Copyright tokyoplastic

Steve May

©Copyright Steve May

On the second part of the tour, I met the production team, which is finalizing some work in an 3D ad ( in 3DS max). It consisted in a couple of members which were finishing animating and rendering stuff to deliver to a client. Without being too much, I spent some time with them asking questions about the industry, and the difference between big companies and small companies. etc... though, the part that i was really interested in asking was about freelancing. Gael Lendoiro and Ricardo David are two frelancers working in the industry for over 4 years. Although they work as generalists most of the part, Gael is specified in rendering and lighting while Ricardo is an animator, for companies like Crytek, etc. So it was great to meet them, and learn a bit more freelancing, the subject and the industry out there. Lastly, i met another guy doing work experience, he was from Germany, and he was working with tokyo plastic on some concept art, hopefully he will still be there.

Today, I will sneak upstairs and ask a few more questions about showreels. Being a freelancer is all about putting your best work to grab jobs, so I guess I will receive great advice from them.

Friday, 6 May 2011

Work Experience: Day 3

Yesterday, I had my 3rd day working at Picasso Pictures.Thus far is being a great experience, I have been meeting people and talking about the industry.
 I mention to Inga Johnson to meet more people in the production room, which is in the 4th floor (currently at the 1st floor). However that had to be delayed as I was rushed with some work to do. The work consisted in continuing some 2D Design work for a client, creating some website banners in different formats etc.  So far I learnt some stuff about branding, and composition within a banner as well as how space counts a lot in the industry. With me I have a list of what the client have asked with all the sizes and how big they have to be in kb, this has to be followed strictly. The designs I have been doing are just first versions which will be approved or not by the client.

Finally, I have spoke to Inga and she mentioned that maybe some 3D will need to be done next week, hopefully!

p.s: I wont be able to show these designs here, however I will ask inga if it is possible to to get them and show them on the crit.

Wednesday, 4 May 2011

Work Experience: Day 2

Second day of the work experience at Picasso Pictures and I was a bit more of movement. Without giving it all out, because I can't, I have been doing some 2D work, marketing design for a well-known client. It consists in basic photoshop editing of layers, merging pictures, to make presentable, pitch templates to show the client.  It is just a quick job to do.
Meanwhile, I have a quiet funny experience. I have been following the blog of this illustrator called Steve May, for over a year. Yesterday, while doing some stuff,  one of the directors came downstairs, and after chatting a bit he left. The guys in my room, kept mentioning his name, which was Steve May. After trying to remember where I knew that name,when I check his blog did some research and tried to match the pieces of the puzzle. I found that the artist Steve May, who I have been following the blog for over a year is the same Steve May, Animation Director at Picasso Pictures.Interesting!

I then entered in contact with him, who thank me to follow his blog, today I had properly a 1 to 1 conversation with him.

It just proves that the industry is too small. or that I am all over the web as a stalker. You tell me !

Work Experience: Day 1

Yesterday, I had my 1st day of work experience at Picasso Pictures in London. It started at 10.00 with Inga Johnsson showing the installations of the studio. then they set up a computer for me, so i would be able to work. I have to say the firstly was very quiet, didnt do much apart from browsing the internet, etc. However i was able to see how the industry works when is tight deadlines ahead.

Not much to add from the always awkward first day. Apart that I did some runner work, by going shopping, etc.