Tuesday, 30 October 2012

New Adventure!



For quite sometime I have been planning with Ivana, a life changing moment. Therefore, We decided to change airs and embark in an adventure. Unlike Carl Fredricksen, we didn't go to Paradise Falls, but we have moved to Portugal. It was a mutual decision in order to slow-down our rather frenetic life in Britain.

This 

For this 

With a few job interviews on my way for a 3D generalist position, I'm hoping for life to go smoothly on this life changing opportunity. But Ivana will also look to work on her own area, Illustration.

The first few days were great to see family, rethink this life choice, now with my things arriving tomorrow shipped from Britain, and the first job Interview next Monday, I'm more than ready to face the destiny.

Meanwhile, all my works in 3D are in a stand by mode, because all my hardware and software are still not here with me. But as soon as I receive my computer, I will enlight you on a very interesting project I'm working on.

Any more news I will post on here.

I leave you with a photo of a place I visited yesterday, Quinta da Regaleira, a magical place not far from my house, which you can explore all day. It has beautiful gardens, a palace and a few caves. A concept artist Playground, enjoy!




More photos on:
https://www.facebook.com/media/set/?set=a.4507073790464.73843064.1099124523&type=3


Wednesday, 3 October 2012

Sketchbook beginning of October

As a warm up for my next character project, I have carried on sketching animals.

Here is a quick 2 page update on the sketchbook.



More to come!

Learning Zbrush Progress: Insect Tutorial Final


So here is the last post showing the progress on my bug sculpture.
From where I left it last I added a few more details, by using either zspheres or primitives within zbrush. These primitives proved very useful to create a variety of shapes, based on a mesh created.

Firstly, I created reins out of zspheres...


Then added more details... for the saddle.



And finally added a cargo made of zbrush primitives, masked and modified.





More updates on my progress in Zbrush to come soon, as well as other news in my professional life, Stay Tuned...