So here is the last post showing the progress on my bug sculpture.
From where I left it last I added a few more details, by using either zspheres or primitives within zbrush. These primitives proved very useful to create a variety of shapes, based on a mesh created.
Firstly, I created reins out of zspheres...
Then added more details... for the saddle.
And finally added a cargo made of zbrush primitives, masked and modified.
More updates on my progress in Zbrush to come soon, as well as other news in my professional life, Stay Tuned...
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