Friday, 3 December 2010

Unit 2.01- Maya- Generic Female Modeling Progress IV

So today, I added the hands to the generic female,  over all is going the right way, however Im wondering if I should lower the skirt (in a good way).

Wireframe (not smooth)



Wireframe (Smooth)



Detail- Arm 


Detail- Hand



Good to mention that to speed up the modeling task of the 7 characters, We decided to get a basic hand model, which later is tweaked into many forms to better fit the character,  in my case I took ethan's manly hand and turned it into a feminine one.

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