Monday 4 October 2010

Maya Tutorials: Car Modelling- Week*1

Alongside, with the Lip-Syncing tutorial, we were given a modelling task. Although we were introduced to the basics of modelling last year, either basic modelling or organic modelling, this way of modelling is completely different, using a lot of polygons, the aim is to create more realistic models.
However every model starts out with the rough shaped body and then slowly details and beveled, extruded and added.



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