Sunday 23 January 2011

Maya Tutorials: Character Pipeline Facial Modelling and Eye Control

So the last project is done, and I'm already thinking about the next, but for now it is some helpful tutorials to be finished. Continuing the previous uploaded tutorials, the character is almost complete. In this tutorial I modelled the inside of the mouth (except teeth and tongue, as it was provided), I have created blink for the character and and the eye control to position and animate the eyes movement.



Mouth Modelling





Joints Placement on the Tongue



Character Blink - Eyes Open



Character Blink - Eyes Closed





Eye Movement Control- animating eye Control and Blink



No comments: