Monday, 24 January 2011

Maya Tutorials: Character Pipeline Face Camera and Turnaround

Yesterday, I have also finished the character pipeline tutorials, which means the face camera tutorial, a really simple camera rig to add to the camera so it becomes easier to animate a character, and the turnaround, a tutorial explaining how simply create a turnaround of a character for our showreel.


Face Camera Tutorial






Turnaround Tutorial





I have also learned that you should not pose a character in a pose which will look weird, in this case he would be leaning on a box , however not being part of the model I felt a bit awkward to leave it in the turnaround, so I took it, though it still looks weird, lesson learned pose the character without using any other objects.

2 comments:

AFlockOfPixels said...

The pose isn't weird... it's totally obvious that he is leaning on an invisible cannibal!


lol... I was watching the turnaround right to the end, not realising it was on a loop... I must have spent several minutes looking at it!

Ruben Martins said...

lol yeh it was vimeo's fault we can put it on the loop!!