Lately, I have been juggling between starting to get things modelled and to finish my animatic, So I can advance confidently onto creating my animation.
So here is the body modelled for Erich Zann, based on the turnaround I have done for him. As always some things have to be readjust to the 3D world. Though demonstrating a more effective model.
For the curious people that already spotted that Erich Zann's coat is not finished. that area will be finish pretty soon but I have to ask Alan, as I want to create a cloth simulation for that section. A cloth Simulation that will feature two types of material, so the simulation doesn't get so jiggly.
Now onto the head.
Here is the progress:
Also I would like to thank Ethan (
Aflockofpixels) for the hand topology of the character, this topology was used throughout our narrative project, and I can say it can bear more detail perfect for this character.
2 comments:
the spirit of collaboration lives on!
looking lovely :)
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