Thursday 14 January 2010

Unit 03 - Maya: Final Details on the Corridor

Today, I revisited the corridor scene and trying to find some missing objects that may have been, such as a doorknob on the door and respective keyhole.

Fairly easy to do and laying out the UVs, I will use the UVs for Bump mapping as the texture will be a 'dirty' gold.



And here is the scene now, ready to add the objects I have been modeling :)

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