Monday, 21 March 2011

Transcription: Bits and Bobs

this post is a mixture of the things I have been up to in the project today, I have been jumping around again from getting the extra head textured, environment modelling done and setting up some scenes to begin rendering.

Firstly is a shot of the map featured in the first and last scene, though it is only a normal render, with the power of compositing I will create a Avant- Garde montage. For the scene I have added the Gobo lighting.



Meanwhile in terms of environment modelling I have been doing the Young Man apartment, where most of the initial animation will take place.  





Thus far the set is all Uv Mapped I just have to add the hallway bit, where Erich Zann will come.

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