Having the 2 pieces of body parts modelled I piece them together, and tweaked the size accordingly. After I added some extra detail on the collar which was not initially there, I have also originally built the waistcoat and the shirt in different layers, when I will add "wrap deformer" on the top layer. So it will deform with the underneath geometry. Lastly, I have used a MEL Script (DJ Rivet) suggested by Alan, So I could add buttons on the clothes and when deformed the buttons move also., definitely a really powerful tool strangely not featured on the original software.
If I knew about it for the Narrative Project :)
Young Man Fully Modelled
Young Man Fully Modelled Top Part
This post might seem quite "techie", but in fact its is easier than it sounds.
Now left to do before I get into more complicated processes, is scale the characters, lay out the Uvs and place the joints, then Skinning and Rigging can take place.
2 comments:
Oops.. the eyebrows left the building I will add them now.
Found the problem, locators was of on the show menu, will update the pictures now.
Post a Comment