Friday, 22 April 2011

Maya Tutorials: Games Modelling Character- UV layouts

Continuing to do some Maya Tutorials over these holidays. This time was laying out the Uvs. This process is crucial for the texturing stage, so you can get the most out of your model. 



UV Map 1024x1024


On a minor note, I have started to model the Robot Pirate characters, for these characters I don't want to rush anything and learn alot about modelling and sculpting in Zbrush. So those skills can be carried onto the 3rd year.

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