This blog is lacking in Maya work at the moment, so here it comes the update on the character, I began with the Hero. and already he is offering a different type of challenging when modelling a character. As i am modelling in parts instead of a whole mesh. Therefore I have to be thoughtful when putting everything together. it has been fun!
I dont want to rush through, the modelling, as this is a learning experience. when done i will give a try at sculpting it in Zbrush. to get the best out of the model. :)
I found that something was looking weird in the model so I retouched the mesh, by accentuating the curve on the upper leg as well as the part that it connect with the hips.
**EDIT
More updates will come soon!
7 comments:
Its very inspiring seeing this modeling process~
thanks, though it is a still a lot to do... :)
True, but since your enjoying yourself I'm sure it will seem like nothing :D
true, he is always fun, specially on this guy because im building separate pieces for him.
Good Luck with your models:)
Also, If you have any question dont hesitate in asking.
Thanks Ruben, I think I may actually take you up on that since I'm making/animating 3 characters and your expertise would be greatly appreciated :D
yep feel free to email if you get stuck on anything.
My email is: Ruben_Alexandre_37@hotmail.com
Also I am not able to comment on certain blogs so I wont be able to give any feedback.
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