Here is a quick update, to let you know how the character model is evolving. I have finished the body, and any more details will be added in texturing. (however as I am writing I Just realised i have missed the buttons. they will be model quickly and added to the final model). Next stop head modelling. Also, I will take this weekend to return to the storyboard and create the animatic, up for feedback.
Friday, 16 March 2012
Thursday, 15 March 2012
Major Project: Olivier, the Patissier, Character Modelling II
Lately, my life has been very hectic, juggling university work, my money job, and a newly acquired commission, therefore my lack of posts regarding university work. Although the little activity on here, the university work, has been going ( not as fast as I have wished) but it is going.
One of the great news, is that I have been commissioned to do a design project, unfortunately details can not be shared, it has been a good experience, that is allowing me to know new software, acquiring better design skills with a high standard of quality.
With this commission, something was revealed to me, that i would need to improve the access to my website featuring my work. So i decided to buy a domain for my website, and make the url link more user friendly.
so to visit my website you will only have to type:
One of the great news, is that I have been commissioned to do a design project, unfortunately details can not be shared, it has been a good experience, that is allowing me to know new software, acquiring better design skills with a high standard of quality.
With this commission, something was revealed to me, that i would need to improve the access to my website featuring my work. So i decided to buy a domain for my website, and make the url link more user friendly.
so to visit my website you will only have to type:
With more university related work, I have decided while working on the commission to carry on modelling the character.
so here is the progress:
Legs and Feet
Hands
Labels:
3rd Year,
character,
development,
Major project,
Maya,
Modelling
Wednesday, 7 March 2012
Major Project: Olivier, the Patissier, Character Modelling Began!
Whilst working the storyboards, I began to feel unwell last week, therefore to keep at work as time is always your enemy i decided to work on the first bits of production. by starting to model the character, i opted for a less tiring task while feeling unwell.
So here is the character so far!
So here is the character so far!
In this project, I want to step up in terms of modelling skills therefore while modelling this character have been extra mindful about topology and edge flows.
Now that im feeling better I will move onto finishing the rest of the storyboard while working on the Olivier 3D model.
Labels:
3rd Year,
character,
Major project,
Maya,
Modelling
Thursday, 1 March 2012
Zbrush Tutorial by Ryan Kinsglien
Recently, I have been wanting to learn zbrush more and more, therefore I bought Ryan Kingslien book, Realistic Game Characters, There he explains the character pipeline to create characters for game, emphasizing in sculpting in Zbrush.
Today, i have found 2 hours to get onto the fist tutorial, an intro to zbrush, showing different tools and brushes that will help me sculpt, while showing the tools, he helps create a human head.
The following human head was my first attempt in Zbrush of modelling by starting with a sphere.
Today, i have found 2 hours to get onto the fist tutorial, an intro to zbrush, showing different tools and brushes that will help me sculpt, while showing the tools, he helps create a human head.
The following human head was my first attempt in Zbrush of modelling by starting with a sphere.
Edit**: After looking back at the model I found some anatomy errors, I am aiming to do more of these to learn anatomy a lot faster. here is some of the errors i found
Major Project: Le Patissier, Concept Art- The Wedding Cake
Fro the previous thumbnails, I decided to choose another and take it further into a finished concept art piece. Here is the wedding cake. from a more subjective view.
Also this time, i made development sheet, showing the progress from thumbnail to final piece.
Labels:
3rd Year,
Concept,
development,
Digital. Design,
environment,
Major project
Tuesday, 28 February 2012
Major Project: Le Patissier, Environment Design I
While, on one side I have been doing boards for the animatic, I have also been moving along with the other tasks in pre-production, and aiming to finish the designing stage very soon. with the character done I moved into visualizing the environment. yummy!
I have done some initial thumbnails of the 2 environments that my animation will have. the patisserie and the cake world.
A few more to come!! Stay Tuned!!
I have done some initial thumbnails of the 2 environments that my animation will have. the patisserie and the cake world.
With a few favourites of mine, respectively. 3, 5 and6, i decided to take one further, and produce a concept art.
A few more to come!! Stay Tuned!!
Labels:
3rd Year,
Concept,
development,
environment,
Major project
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