Wednesday, 14 December 2011

Animation at Atom Pancakes II

So animation continues at Atom Pancakes, I decided to carry on tweaking the Butler Scene, and I have to say it is almost ready for rendering, It still needs some secondary animation.


Butler Reveal Scene Animation Progress 8 (Close-up)


Butler Reveal Scene Animation Progress 8


I have also began blocking the Investigation Scene, and I will post a playblast soon.

On a side note, I am also in charge of getting the dream sequence environment ready for rendering, so today I took some time to to set it up with lighting and also playing around with the background.



We opted to go for a simpler set up where we will have the character fully lit, and the body, laying on the floor under the spotlight.  
For the space not look so empty, we will add a few effects, in this case some particle travelling between the character and the black space. they will be the pattern of the room.


Just like shown on this render.


Tuesday, 13 December 2011

Animation at Atom Pancakes I

So Animation begins!! and how exciting it is! At Atom Pancakes I was assigned to animate a few scenes for the following weeks, i will be blocking, animating and tweaking them.


Reveal Butler Animation (Progress 1)



Reveal Butler Animation (Progress 2)



Reveal Butler Animation (Progress 3)



Reveal Butler Animation (Progress 4)



Reveal Butler Animation (Progress 5)




Still a bit to tweak

Wednesday, 7 December 2011

Dream Sequence Light Tests

With animation already starting and some minor tweaks to do in either the rig or the environment, I had some time to explore lighting,therefore I have began doing some light tests on the dream environment. this environment is still in choosing stages.
Firstly, we were thinking of having a total blank space, then adding the environment with a spotlight focusing on the character, and also we thought of having the environment, but with no textures in it.

Here are some light tests I have done with the main different ideas:


BLANK Space



 Render With Default Light Set up




Render With Default Light Set up + Ambient Light 0.4



Render With Default Light Set up + Ambient Light (Range)





 Render With Default Light Set up + Ambient Light 0.5


Night Time With Spotlight



Tuesday, 6 December 2011

The Final Chapter is Coming Soon...



Follow our official blog for all the progress at:




Or our Facebook page or twitter at: (respectively)





More updates will land on here very soon! 

Keep Tuned!

Monday, 5 December 2011

Props texturing


Last week, after finishing to modelling and scale all the props, I began texturing. A task that me and Jordan were assigned to do, with many props to texture the list was split and the workload eased. To keep consistence on the texture work, we followed the art direction influence map and any previous texture work on the character.
So here is the props that`I was assigned to texture.

Typewriter 





Butler Set



Chef Set


Maid's Dagger 


Cigarette and Match


Lamp



Magnifying Glass



Pencil Sharpener


Pencils


Pot Plant



Trophies

Monday, 14 November 2011

More Props ...

This week at Atom Pancakes I have decided to get the modelling stage out of the way, therefore I took on any leftover model and finished ready for scaling and texturing.
Note that most of these props were already started by my colleague Ethan, So i tweaked them and laid out the UVS.

Cup Trophy



Cup Trophy UVs



Pencil Sharpener



Pencil Sharpener UVs



Pot Plant (Dynamics Simulation Still to come)



Shield Trophy



Shield Trophy UVs


With this left the last prop needed is the burnt hair on our character, that will need to be modelled and then sculpted. 

Tuesday, 8 November 2011

Atom Pancakes Project-Final Chapter- Progress

Last week, the task was primarily model the character and lay out its Uvs, with that finished my task for the past week was to model the character props, a set of props that will be  close and parented to the character, and that going to be animated.

Although I may post some repetitions this are the props i have been working on.



Butler's Tie Bow



Butler's Tray



Magnifying Glass



Chef's Rolling Pin with Breakable Rigged Extra



Burnt Moustache


Chef's Hat


Monocle


On this prop I have also created a video showing the whole system of the string working, as we move the monocle glass the string will follow.