This week at Atom Pancakes I have decided to get the modelling stage out of the way, therefore I took on any leftover model and finished ready for scaling and texturing.
Note that most of these props were already started by my colleague Ethan, So i tweaked them and laid out the UVS.
Cup Trophy
Cup Trophy UVs
Pencil Sharpener
Pencil Sharpener UVs
Pot Plant (Dynamics Simulation Still to come)
Shield Trophy
Shield Trophy UVs
With this left the last prop needed is the burnt hair on our character, that will need to be modelled and then sculpted.
Last week, the task was primarily model the character and lay out its Uvs, with that finished my task for the past week was to model the character props, a set of props that will be close and parented to the character, and that going to be animated.
Although I may post some repetitions this are the props i have been working on.
Butler's Tie Bow
Butler's Tray
Magnifying Glass
Chef's Rolling Pin with Breakable Rigged Extra
Burnt Moustache
Chef's Hat
Monocle
On this prop I have also created a video showing the whole system of the string working, as we move the monocle glass the string will follow.
For the past few weeks this blog has been very quiet, mainly because weeks, days have been struggle due to the amount of work I have outside of university. Hopefully from this week forward I will be able to update my followers regularly on how my collaboration is going.
Taking from where I left it. The character was fully designed and ready to be translated into the 3D World. So me and the rest of the colleagues at Atom Pancakes, went on to resolve the story, by creating storyboards in order to tell the story. After numerous attempts on getting an animatic ready. The latest version seems to be working.
So me and the rest at Atom Pancakes decided that I would take on the task to model the character in 3D.
So here is the progress on the character:
With the body fully resolved I moved onto modelling the head (the tricky part :))
With this done I moved onto creating the character props, a task that still is being finished.