After getting the character textured, I moved onto creating the eye controls and I'm happy to say that I was able to make it even though it was slightly different. After giving the character a change to look more alive, I began rendering the turnaround, so while its rendering I leave here a sneak peek shot of the character posed :)
Here is a version of the character where ambient occlusion was added, it gives more depth to the model making it stand out more in 3D.
To this picture I will add a occlusion pass on the final render turnaround. Enjoy !!