Monday 23 April 2012

Major Project: Olivier, the Patissier, Torso Rigged

Last week, I had my tutorial with Alan who helped me draw a plan for the following weeks. Indeed, the following weeks will be full of solid time working to get this animation at its final stage. Therefore, i am trying to move as quickly is I can through this tasks to arrive to animation and enjoy some of the time.

Therefore here is the characters body rigged, for the arms, i have added a simple IK rig but also a IK springsolver, which allows me to have the arms behaving like curves.




The hand controls and the squash and stretch feature on the arms is done, left is just quickly move onto the face.

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