Tuesday 3 April 2012

Major Project: Olivier, the Patissier, Character Texturing Begins

Next on the list of character pipeline work, is texturing. Therefore, in order to begin texturing, It is a task that needs doing- laying out the Uvs.


With the Uvs laid out, I move quickly to sculpting extra details to the character and painting the textures in, for the time being I have block out the colours and created the shaders ready to apply the textures. 



Onto Sculpting!
 

2 comments:

tutorphil said...

really motoring now, Ruben - and I'm looking forward to seeing your animatic v2; your first version really helped capture your intentions and I hope did much to reassure you.

Ruben Martins said...

yeh I am more confident with the animatic, im only finishing the last boards and then tweak the animatic. It is indeed taking shape.