Monday, 30 May 2011

Maya Tutorials: Soft/ Rigid Bodies Week 1

For the last unit of the year our tutorials were divided in three distinct subjects, Simulation with dynamics, Motion capture and and High Resolution modelling.

Here is the 1st week of the simulation with Rigid/ Soft Bodies, where we learned how to create models which can assume a more realistic feel.




Newton's Craddle

( even though I followed the tutorial, the simulation seemed to not work correctly, it still needs more tweaking).

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