Tuesday, 26 April 2011

Work Placement: The Modelling Side

Only having 2 weeks of Work Placement, I decided to do some extra work and get some experience in modelling. I am modelling the Robot Pirates Characters, because they seem really fun to do. My aim is to create a base mesh in Maya, and then sculpt any details in Zbrush, and lastly re-mesh it in Maya.
This blog is lacking in Maya work at the moment, so here it comes the update on the character, I began with the Hero. and already he is offering a different type of challenging when modelling a character. As i am modelling in parts instead of a whole mesh. Therefore I have to be thoughtful when putting everything together. it has been fun!

I dont want to rush through, the modelling, as this is a learning experience. when done i will give a try at sculpting it in Zbrush. to get the best out of the model. :)

I found that something was looking weird in the model so I retouched the mesh, by accentuating the curve on the upper leg as well as the part that it connect with the hips.






**EDIT







More updates will come soon!

7 comments:

Pixipui said...

Its very inspiring seeing this modeling process~

Ruben Martins said...

thanks, though it is a still a lot to do... :)

Pixipui said...

True, but since your enjoying yourself I'm sure it will seem like nothing :D

Ruben Martins said...

true, he is always fun, specially on this guy because im building separate pieces for him.

Good Luck with your models:)

Ruben Martins said...

Also, If you have any question dont hesitate in asking.

Pixipui said...

Thanks Ruben, I think I may actually take you up on that since I'm making/animating 3 characters and your expertise would be greatly appreciated :D

Ruben Martins said...

yep feel free to email if you get stuck on anything.

My email is: Ruben_Alexandre_37@hotmail.com

Also I am not able to comment on certain blogs so I wont be able to give any feedback.