Tuesday, 26 April 2011

Work Placement: The Modelling Side

Only having 2 weeks of Work Placement, I decided to do some extra work and get some experience in modelling. I am modelling the Robot Pirates Characters, because they seem really fun to do. My aim is to create a base mesh in Maya, and then sculpt any details in Zbrush, and lastly re-mesh it in Maya.
This blog is lacking in Maya work at the moment, so here it comes the update on the character, I began with the Hero. and already he is offering a different type of challenging when modelling a character. As i am modelling in parts instead of a whole mesh. Therefore I have to be thoughtful when putting everything together. it has been fun!

I dont want to rush through, the modelling, as this is a learning experience. when done i will give a try at sculpting it in Zbrush. to get the best out of the model. :)

I found that something was looking weird in the model so I retouched the mesh, by accentuating the curve on the upper leg as well as the part that it connect with the hips.


More updates will come soon!


Pixipui said...

Its very inspiring seeing this modeling process~

Ruben Martins said...

thanks, though it is a still a lot to do... :)

Pixipui said...

True, but since your enjoying yourself I'm sure it will seem like nothing :D

Ruben Martins said...

true, he is always fun, specially on this guy because im building separate pieces for him.

Good Luck with your models:)

Ruben Martins said...

Also, If you have any question dont hesitate in asking.

Pixipui said...

Thanks Ruben, I think I may actually take you up on that since I'm making/animating 3 characters and your expertise would be greatly appreciated :D

Ruben Martins said...

yep feel free to email if you get stuck on anything.

My email is: Ruben_Alexandre_37@hotmail.com

Also I am not able to comment on certain blogs so I wont be able to give any feedback.