Friday, 21 May 2010

Unit 6- Mushrrom Gills Pre-viz

It is the shot following the one where the camera will travel inside the gills, for these pre-vis is that a camera movement starts slow and then goes faster, for my actual animation the beggining part will cross dissolve with the last shot.

4 comments:

Jordan Buckner said...

It's all looking great Ruben, this project has been a big task but yours is starting to come together so nicely :)

Ruben Martins said...

Thanks, Jordan, yours is looking really good, also I tried to post on your blog but I guess my internet didnt work that moment.

was Alans blood vessel tutorial you used as a shader for the basidia ??

I want to do a variation of it

Jordan Buckner said...

Yea i got your message through blogger email notification but it didnt show on the blog :S and yea it is just a variation of that shader :)

Ruben Martins said...

cool thanks I may use some variation with transparency ...

thanks,