Tuesday, 16 March 2010

Maya Tutorial: Character Rigging- Legs

Here is the last week's tutorial and the introduction to rigging, although it is quite boring, it is essential to get right otherwise your character won't really move, or if does will be weird.
I can say I just have a problem in this tutorial, for not paying attention of what I was really doing. When editing the attributes for the Toe_lift, I didnt realise I had put minimum and maximum, and then the attribute was locked on 0. after realising it, I actually felt a bit newbie :p
It just calls to pay more attention when doing things in Maya :)

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