Thursday, 14 January 2010

Unit 03 - Maya: Final Details on the Corridor

Today, I revisited the corridor scene and trying to find some missing objects that may have been, such as a doorknob on the door and respective keyhole.

Fairly easy to do and laying out the UVs, I will use the UVs for Bump mapping as the texture will be a 'dirty' gold.

And here is the scene now, ready to add the objects I have been modeling :)

No comments: