I started to model and laying out the UVs for 1 of the objects palced in my room, eventually I wont use the whole object but maybe half as it wont be shown, and will save me some render time.
UV Map & Grid:
While laying out the UVs, I found the curved top a really challenge to do so I decided to go for auto-mapping I hope it wont affect much when applying textures. Apart from there It was a good exercise once again on UVs.
I rendered it using a white testing lambert, but now I will try with some textures.
I will post progress on this piece really soon.