Thursday, 7 January 2010

Unit 03 - Maya: Modelling Hospital Bed

I started to model and laying out the UVs for 1 of the objects palced in my room, eventually I wont use the whole object but maybe half as it wont be shown, and will save me some render time.



UV Map & Grid:

While laying out the UVs, I found the curved top a really challenge to do so I decided to go for auto-mapping I hope it wont affect much when applying textures. Apart from there It was a good exercise once again on UVs.

First Render:

I rendered it using a white testing lambert, but now I will try with some textures.
I will post progress on this piece really soon.

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