Wednesday, 9 December 2009

Essay: Polar Express becoming the 'Uncanny' Express

I decided to use for my uncanny essay, the example of the Polar Express, and how the evolution in CG can be so good as well so bad to the audience, the use of hyper-realistic characters has been always a big step in the games industry and CG films industry, so I am going to explore what really is so creepy and weird about a bunch of friendly characters in a tale about Christmas, which should be all about joy, but it turns out to be really scary.

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