Friday, 4 December 2009

Unit 3- Uncanny in Pixar 1st Short Films

All these Uncanny concept, remind me something I watched when I started this course to give me more inspiration, a collection of short films By Pixar from the 1st 80's shorts to the latest ones. On this particular example of the short animation 'The Tin Toy', the baby figure featuring there has this really creepy look, as his appearance and movements are not quite realistic, I think here is a perfect example when you are going down the valley :(, is where the character is human but not quite as the humans we know.



On the other hand, in 1997 Pixar's Geri Games, this uncanny issue doesn't exist, because the character apart from being human, it starts to be stylised. It is a concept taken by Pixar since then, where instead of producing hyper-realistic characters, they approach them ina  more stylised way to be what can say 'audience friendly'.



Another good example is a lack of human characters featuring the 1st big Pixar Film,Toy Story, although they are present, they are not the main characters, giving place to the more stylized and appealing toys.



Pixar's concept, not only is 'audience friendly', but also it gives that characteristic the made Pixar's name and not crossing the uncanny valley like so many others dare to cross.




1 comment:

Liam Scarlino said...

Hey all, I'm Liam, a third year student.

Everyone is now using blogger on our course, and there's a nice community growing with people following each others blogs and helping each other with issues. Not everyone is linked up to each other though, and I thought a central blog for the course which everyone could post to would be a pretty nice idea. I've made one at this address:

http://ucarochester-cgartsandanimation.blogspot.com/

It would also mean that rather then relying on the slow blogfeed and having to surf through the 70 odd blogs that we have between us, we can just come straight to this one.
With a large knowledge base between everyone a lot of issues could be resolved fairly quickly, and so any problems can be posted here, and we will all have quick access to them.
Also if anyone has found any good tutorials, has started a new project blog, has had a breakthrough they're pleased with, or whatever else, they can whack it on here.
Just put a subject in the post title (eg. ISSUE - Blend Shapes, TUTORIAL - Advanced Rigging etc) and blog away.

If you want to join comment in the first post with your email address (can't do it via linking) and I'll send you an author invite. If you don't want your email address published then just send me one (liamscarlino@hotmail.com) saying that you want in.
When you've joined post saying hello, a link to your blog and whatever else you want.

Cheers, hopefully hear from you all soon!

Liam x